Download the zip file and extract it, then open VirtualFishTank.exe to play. Cleaning the tank can only be done once every 60 seconds, and helps to prevent your fish from getting sick. They'll only eat if they're at least 10% hungry, Tap the Medicine button to try to cure any sickness in the fish (sickness bar at the right). You can only do this once per minute, and it does stress the fish, causing them to get sick easier. Each fish has a hunger meter. Five species of fish swim freely between twelve large, rear-projected screens. Tap the "Clean" button to clean your fishtank. Visitors can change the rules that each species of fish follows, and then watch the schooling patterns that emerge. A big wheel releases food into the tank, a lever controls the amount of air given to a diver, and a digital camera picks up visitors' movements, allowing the fish to respond to waving motions. Don't let your fish go hungry or sick. Visitors can change the rules that each species of fish follows, and then watch the schooling patterns that emerge. I was responsible for the system architecture and provided creative and technical direction as part of a team. For example, the fish have a rule that tells them to try to swim in the same direction as their neighbors. Visitors can also build their own fish, select the rules that it follows, release it into the big tank, and watch how it behaves and responds. Five species of fish swim freely between twelve large, rear-projected screens. Each fish has a stress meter. Conceived of by Mitch Resnik at the MIT Media Lab, the Virtual Fishtank was designed and implemented by Nearlife, where I was a principal. As the visitors change their fish's rules, its appearance also changes. Turning off this rule causes the fish to swarm rather than school. This stresses your fish, but if you feed them, it will help reduce that stress. If touched the fish try to escape or follow the movements of a person. You feed them 10 pellets at a time, and your total amount is 100 so be sparing with them. Virtual Fish Tank by CapitolJay Use the Escape key to toggle the pause menu to restart, quit, etc. Lowest price in 30 days. DVD Lightahead LCD Black Screen Artificial Tropical Fish Aquarium Decorative Lamp Virtual Ocean in Motion. The aquarium is available in various sizes for floor, wall, table, bar, counter. The fish tank gets dirtier as food and poop decay. Each fish will at minimum have 45% of their sickness healed, and each also has a chance to get most of their sickness healed. $14.98 $ 14. Clicking the "Clean Tank" button cleans the tank, and removes any poop and food from the tank. Fish will only eat if they are at least 10% hungry. Tap the food button to feed your fish. It is a lot of fun to play with the fish. You can see stats for the tank, and each fish on the right hand side of the screen. 4.5 out of 5 stars 41. Other options New and used from $13.18. Use the Escape key to toggle the pause menu to restart, quit, etc. The Virtual FishTank, at the Museum of Science, Boston, demonstrates and explains emergent behavior. If this gets to 100%, the fish will starve to death. 7% off. For example, making a fish very hungry will give it a large and fierce mouth. They can die of starvation or illness. Three other stations allow the visitors to change the tank environment. 98 $16.04 $16.04. Inside the interactive virtual aquarium fish, water and other genuine sea creatures react to any of movements of a person. Each fish has a sick meter. The Virtual Fish Tank. 3.8 out of 5 stars 3. It's a good idea to try to keep this as low as possible. More stress causes you fish to get sick more often, and faster. Clicking the "Add Medicine" button medicates the tank. Checking the dirtiness combined with the poop and food counts give you a good idea of when you should clean your tank. Clicking the "Add Food" button feeds the fish. They'll only eat if they're at least 10% hungry Tap the food button to feed your fish. FREE Shipping on orders over $25 shipped by Amazon . If this gets to 100%, the fish will die of illness. Get it as soon as Wed, Dec 2. The Virtual FishTank, at the Museum of Science, Boston, demonstrates and explains emergent behavior.
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